Enemies gush blood after being struck by blades weapons, and realistically decapitate or pop depending on whether you're using a bladed or blunt weapon. While it's not quite the numbers we saw in games like Dead Rising, dropping a grenade in a dozens-strong crowd of zeds creates spectacular cascades of gore and giblets. It's truly impressive how many mobs Dying Light 2 can handle on-screen at once without noticeable performance degradation, at least on performance mode anyway. Infected zombies roam in impossible numbers, and gain strength, speed, and intelligence during the night, owing to the photosensitivity of the mysterious virus that has wiped out civilization. The world is relentlessly bleak, with NPCs proselytizing the end of the world on one street, while burying the dead on another. Indeed, the corpses pile high in Dying Light 2. Source: Windows Central (Image credit: Source: Windows Central) Sunrises and morning mists paint truly stunning vistas, juxtaposed against the backdrop of a dark, ruined world. To that end, Dying Light 2 retains its impressive lighting features. The game sports various bespoke NPC hubs and areas too, which give the game a real sense of life, somewhat ironically, given the sheer volume of death you'll encounter in its decrepit hospital interiors and mutant-filled tunnels.ĭying Light 2 revolves around its night and day cycle, as its title suggests. Other parts of the map are blighted with strange chemicals the authorities used in attempts to contain the virus, leaving pockets of poisoned and hazardous terrain that ramp up traversal challenges. The map is split into outskirts areas, complex interior locales, and an impressively vertiginous downtown area, replete with skyscrapers designed to encourage parkour enthusiasts. The original game took place in the fictional city of Harran, and now we've moved to a new fictional city somewhere in Western Europe.
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